Langue: Français.
Auteur: John Sazalkis
Editeur: Dragon d'or
Résumé:
Emerging in the 1980s, Gamebooks — also known as Choose Your Own Adventure or Fighting Fantasy — transformed reading into an interactive experience. Instead of simply following a story, readers became the heroes, making decisions that shaped the outcome of their own adventures.
Each paragraph offered choices: fight or flee, open the chest or walk away, trust the stranger or draw your sword. Armed with dice, pencil, and imagination, readers experienced the thrill of tabletop role-playing in book form. Series like Fighting Fantasy, Lone Wolf, and Choose Your Own Adventure defined an entire era of interactive storytelling.
Blending chance, strategy, and creativity, these books turned solitary reading into a personal quest. Decades later, their influence still echoes in video games and RPGs — proof that the greatest adventure begins when you make the choice.
Langue: Français.
Auteur: John Sazalkis
Editeur: Dragon d'or
Résumé:
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